August 2011
3 posts
3 tags
Game prototyping with JavaScript & CSS3
I wanted to share a quick few-hour game prototype to hopefully inspire a few people! The industry let-alone browser-based games seem very lacking in imagination and storytelling, or maybe I’m just not looking hard enough ;) but I miss games like Grim Fandango. Below is a screenshot of the demo, consisting of several DOM nodes to represent parts of the main character, the birds, and the...
Aug 29th
16 notes
4 tags
commander.js - nodejs command-line interfaces made...
Commander.js is a small node.js module allowing you to define options and interacte with the user’s terminal in a simple and natural way, inspired by the Ruby library of the same name. Features self-documenting code auto-generated help combined short flags (“-abc” == “-a -b -c”) option defaults option coercion command parsing prompts Example A basic...
Aug 19th
76 notes
6 tags
Introducing Texty & Super Agent screencast
In this 20 minute screencast we dive into the full-text Redis search library reds for nodejs, an introduction to the canvas-only text editing library Texty, discussing how you can style canvas drawings with CSS, and the “ajax with less suck” library superagent.
Aug 9th
12 notes